The Pedagogical Computer Games for Coding For the Students With Learning Disabilities in VET Organisations
Learning by games has motivation-increasing effects on the students. The general aim of learning by games is to allow students to have fun and focus on learning.
The general aim of our project is to facilitate or speed up learning by using the games organized in terms of promoting the comfortable and easy learning of the students with learning disabilities by taking inspiration from some games (gamification in learning) out of the traditional learning methods.
We aim to develop applications that turn coding into gamification in order to enable students in this situation to understand difficult lessons such as programming.